How To Build A SpriteKit Game In Swift 3 (Part 3)
Have you ever wondered what it takes to create a SpriteKit game? Do buttons seem like a bigger task than they should be? Ever wonder how to persist settings in a game? Game-making has never been easier on iOS since the introduction of SpriteKit. In part three of this three-part series, we will finish up our RainCat game and complete our introduction to SpriteKit.
![How To Build A SpriteKit Game In Swift 3 (Part 3)](https://i0.wp.com/www.smashingmagazine.com/wp-content/uploads/2016/10/raincat_header_sm-preview-opt-1.png?resize=500%2C300&ssl=1)
If you missed out on the previous lesson, you can catch up by getting the code on GitHub. Remember that this tutorial requires Xcode 8 and Swift 3.
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Source: Smashing Magazine, How To Build A SpriteKit Game In Swift 3 (Part 3)